NXT-G Programming Topics

News, rumors, and other broad discussion topics.
Post Reply
fractalxaos
Posts: 1
Joined: 17 Nov 2010, 21:14

NXT-G Programming Topics

Post by fractalxaos »

These original, online articles discussing programming ideas for the NXT 1.0 system now once again available on the Internet. The articles, originally published in 2008, describe various programming techniques for the construction plans in the NXT 1.0 release, and include programming concepts and ideas for: Tribot, RoboArm, and AlphaRex models. The ideas and concepts discussed include state machines, numerical methods, and object oriented programming. All examples use the standard NXT-G, graphical programming environment. The more advanced examples assume some knowledge of secondary school mathematics: trigonometry and algebra. The online articles may be viewed at http://IntraVisions.com/NXT/
haydenstudios
Posts: 252
Joined: 22 Oct 2010, 20:05
Location: The United States of America
Contact:

Re: NXT-G Programming Topics

Post by haydenstudios »

I suppose this could be useful.
-Hayden
Post Reply

Who is online

Users browsing this forum: No registered users and 12 guests