Update rate of NXT screen

Discussion specific to the intelligent brick, sensors, motors, and more.
nxtboyiii
Posts: 366
Joined: 02 Oct 2010, 07:08
Location: Everywhere

Re: Update rate of NXT screen

Post by nxtboyiii »

Here is an awesome example of 4-lvl grayscale on the NXT.
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gray.zip
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Thanks, and have a nice day,
nxtboy III

programnxt.com
nxtboyiii
Posts: 366
Joined: 02 Oct 2010, 07:08
Location: Everywhere

Re: Update rate of NXT screen

Post by nxtboyiii »

Has anybody tried the program I posted? If so, could you maybe comment on it?
I have actually made 4-level grayscale games for the NXT. I have started making a platform game and I have made a legend of zelda demo in grayscale.
Thanks, and have a nice day,
nxtboy III

programnxt.com
stryker001
Posts: 125
Joined: 29 Sep 2010, 18:07
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Re: Update rate of NXT screen

Post by stryker001 »

nxtboyiii wrote:Has anybody tried the program I posted? If so, could you maybe comment on it?
I have actually made 4-level grayscale games for the NXT. I have started making a platform game and I have made a legend of zelda demo in grayscale.
I would totally try it but my screen is currently lacking in functionality, soo.... yeah. Sorry.
nxtboyiii
Posts: 366
Joined: 02 Oct 2010, 07:08
Location: Everywhere

Re: Update rate of NXT screen

Post by nxtboyiii »

If anybody has tested the program, you can see that there is no flicker. Using that method it is possible to create flickerless images and games for the NXT in grayscale.
So what do you think of it?
Thanks, and have a nice day,
nxtboy III

programnxt.com
stryker001
Posts: 125
Joined: 29 Sep 2010, 18:07
Contact:

Re: Update rate of NXT screen

Post by stryker001 »

I'd love to test it but I can't... I trust you made it awesome though.

Random thought: what if we used interpolation in conjunction with grayscale? That might allow more functionality without the flicker as well.
nxtboyiii
Posts: 366
Joined: 02 Oct 2010, 07:08
Location: Everywhere

Re: Update rate of NXT screen

Post by nxtboyiii »

Then if interpolation was used pictures could look smooth and less pixely.
Then graphics would be better. :D
Thanks, and have a nice day,
nxtboy III

programnxt.com
stryker001
Posts: 125
Joined: 29 Sep 2010, 18:07
Contact:

Re: Update rate of NXT screen

Post by stryker001 »

Exactly! ;)
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