Discussion specific to NXT-G, NXC, NBC, RobotC, Lejos, and more.
sidneys1
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by sidneys1 » 04 Dec 2011, 23:33
muntoo wrote: BTW, instead of:
Start: main()/End: main()
You could make it look like while()
.
I would beg to differ, only because a task is not a loop, and I don't want any confusion as to the functionality of a task. However, some visual connector may become necessary.. Maybe just a line?
Code: Select all
┌─┤Start main()│
│ ‾˅˅˅‾‾‾‾‾‾‾‾
│ │Rotate Motor A 90 degrees│
│ ‾˅˅˅‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾
│ │Wait 2.5s │
│ ‾˅˅˅‾‾‾‾‾‾
└─┤End main()│
Something like that
Have a nice day,
~Sidneys1
sidneys1
Posts: 141 Joined: 01 Oct 2010, 14:38
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by sidneys1 » 10 Dec 2011, 03:43
From the Visual NXC Changelog for (the upcoming) v0.2 (+=added feature, *=changed feature, ^=to-do/in-progress feature):
Code: Select all
+ Added mockup drag-dropping
...
* Broke drag-drop
^ In progress: fixing drag-drop
Lol. Oh well.
Have a nice day,
~Sidneys1
sidneys1
Posts: 141 Joined: 01 Oct 2010, 14:38
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by sidneys1 » 14 Dec 2011, 22:48
Howdy folks,
So, I'm using Visual NXC for my graduation project, and I need to do some surveying! If you all could please participate, that would be great! Results are more geared towards making Visual NXC into exactly what the community wants... So yeah, even if you don't support educational institutions, please participate!
Participate here!
Thanks!
Have a nice day,
~Sidneys1
sidneys1
Posts: 141 Joined: 01 Oct 2010, 14:38
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by sidneys1 » 16 Dec 2011, 16:43
Hey folks! I'm happy to announce that Visual NXC 0.2 is quickly approaching! "But," you say, "what new things are in it?"
Well, look for yourself! (P.S. It's best viewed in Fullscreen!)
Or download and compile the source code yourself!
Get it here!
Have a nice day,
~Sidneys1
mattallen37
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by mattallen37 » 16 Dec 2011, 18:07
Wow, looking better all the time!
When do you plan to release it?
sidneys1
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by sidneys1 » 16 Dec 2011, 18:39
mattallen37 wrote: When do you plan to release it?
My tentative schedule.
Have a nice day,
~Sidneys1
mattallen37
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by mattallen37 » 16 Dec 2011, 19:10
LOL, but we all know, that it (like any other program) will never be "done" or "completed".
sidneys1
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by sidneys1 » 05 Jan 2012, 16:35
Just a little progress update as I slowly work towards Alpha 0.2:
Have a nice day,
~Sidneys1
HaWe
Posts: 2500 Joined: 04 Nov 2014, 19:00
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by HaWe » 05 Jan 2012, 17:21
just curious:
what's actally "floating point integer"... 8-)
sidneys1
Posts: 141 Joined: 01 Oct 2010, 14:38
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by sidneys1 » 05 Jan 2012, 17:56
doc-helmut wrote: just curious:
what's actally "floating point integer"...
It was an attempt to make the 'float' type understandable.. A new user seeing the word "float" isn't going to understand what it means.. I may just call it a "decimal" though, even though it's technically incorrect.
Have a nice day,
~Sidneys1
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