I am wring a simple Java application to remote control a robot.
I cannot decipher NXT Bluetooth Number messages i.e. I don't know how to read 4 byte integer (2 is represented as 0x00 0x00 0x00 0x40, 3 is 0x00 0x00 0x40 0x40 etc.)
Can anyone help?
Send/Receive Number messages using Bluetooth
Re: Send/Receive Number messages using Bluetooth
I think you are reading or writing these messages incorrectly. 2 definitely is 0x02, 0x00, 0x00, 0x00, 0x00 (4 bytes plus trailing zero) when I send/read a numeric bluetooth message. The value is a 4 byte little endian number followed by a null. A boolean message is either 0x01, 0x00 or 0x00, 0x00 (true or false).aswinn01 wrote:I am wring a simple Java application to remote control a robot.
I cannot decipher NXT Bluetooth Number messages i.e. I don't know how to read 4 byte integer (2 is represented as 0x00 0x00 0x00 0x40, 3 is 0x00 0x00 0x40 0x40 etc.)
Can anyone help?
Code: Select all
SetLength(Result, 4);
tag := edtNum.Value;
Result := Chr(Lo(Word(tag))) +
Chr(Hi(Word(tag))) +
Chr(Lo(HiWord(tag))) +
Chr(Hi(HiWord(tag)));
Code: Select all
orig^ := kNXT_DirectCmdNoReply;
inc(orig);
orig^ := kNXT_DCMessageWrite;
inc(orig);
orig^ := inbox;
inc(orig);
orig^ := Byte(len+1); // add null terminator
inc(orig);
i := 1;
while i <= len do
begin
orig^ := Ord(msg[i]);
inc(orig);
inc(i);
end;
orig^ := 0; // set last byte to null
John Hansen
Multi-platform LEGO MINDSTORMS programming
http://bricxcc.sourceforge.net/
http://bricxcc.sourceforge.net/
Re: Send/Receive Number messages using Bluetooth
Thanks for the swift reply.
I had assumed that the number would be presented as a little endian 4 byte integer.
However, after several hours of testing I have worked out that my NXT seems to be passing numbers as 4 bytes in the IEEE 754 single precision binary floating-point format: binary32.
All the best,
Andrew.
I had assumed that the number would be presented as a little endian 4 byte integer.
However, after several hours of testing I have worked out that my NXT seems to be passing numbers as 4 bytes in the IEEE 754 single precision binary floating-point format: binary32.
All the best,
Andrew.
Re: Send/Receive Number messages using Bluetooth
You must be running a program compiled using the NXT-G compiler version 2.0 on your NXT, then. The 1.0 block for sending a numeric bluetooth message always used an integer (4 byte) type internally when calling the FLATTEN opcode. The 2.0 blocks tend to use the 4-byte float type exclusively so that would explain why a numeric bluetooth message sent using a 2.0 NXT-G SendMessage block would be no longer compatible with a numeric message sent using a 1.0 NXT-G SendMessage block. That seems like an unfortunate choice that was made by LEGO/NI since it means that you cannot send numbers between two NXTs running programs compiled by different versions of the NXT-G compiler (even if both are running the same firmware version).
If you were receiving a numeric bluetooth message from an NXT running a program compiled using the 1.1 version of the NXT-G compiler or programs compiled with any version of NBC/NXC then the format will be a 4 byte little endian integer.
John Hansen
If you were receiving a numeric bluetooth message from an NXT running a program compiled using the 1.1 version of the NXT-G compiler or programs compiled with any version of NBC/NXC then the format will be a 4 byte little endian integer.
John Hansen
Multi-platform LEGO MINDSTORMS programming
http://bricxcc.sourceforge.net/
http://bricxcc.sourceforge.net/
Re: Send/Receive Number messages using Bluetooth
MY NXT program is using NXT-G 2.0. It is helpful to know that the NXC language uses 4 byte integers. I will be starting to use the NXC language as soon as I've read the book (which I got delivered yesterday).
I'll create methods for reading and writing float and int data for my projects.
Best regards,
Andrew.
I'll create methods for reading and writing float and int data for my projects.
Best regards,
Andrew.
Re: Send/Receive Number messages using Bluetooth
I will plan on adding a set of API functions to send/receive float values via Bluetooth in NBC/NXC and also in the BricxCC Message tool window. Thanks for bringing this issue to my attention.
John Hansen
John Hansen
Multi-platform LEGO MINDSTORMS programming
http://bricxcc.sourceforge.net/
http://bricxcc.sourceforge.net/
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