Little niggle with Bricxcc and EV3
Posted: 29 Oct 2013, 07:18
Have just started experimenting with my EV3 and Bricxcc using John's youtube Hello World tutorial.
I'm going along quite swimmingly but have got one little niggle, whenever I hit download in the IDE the executable lands in ../prjs/ directory on the brick instead of /media/card/
I can manually shift it using the Brick Explorer and it will run fine through the console.
This was initially happening last night on a slightly older version of Bricxcc. Today I downloaded the latest test release (20131007) and also reset Preferences->Compiler->EV3 to default. An initial standalone hw.c compiled fine and downloaded to /media/card (at least I think it did, starting to doubt myself now, maybe it was still there from a previous test), but subsequently adding the foobar files, compiling and downloading now seems to send the target to ../prjs/ again.
How can I tell Bricxcc to always download to /media/sdcard?
(Worth noting the card wasn't freshly formatted when I started, but both through brick explorer and the console I can see the existing directories.)
I'm going along quite swimmingly but have got one little niggle, whenever I hit download in the IDE the executable lands in ../prjs/ directory on the brick instead of /media/card/
I can manually shift it using the Brick Explorer and it will run fine through the console.
This was initially happening last night on a slightly older version of Bricxcc. Today I downloaded the latest test release (20131007) and also reset Preferences->Compiler->EV3 to default. An initial standalone hw.c compiled fine and downloaded to /media/card (at least I think it did, starting to doubt myself now, maybe it was still there from a previous test), but subsequently adding the foobar files, compiling and downloading now seems to send the target to ../prjs/ again.
How can I tell Bricxcc to always download to /media/sdcard?
(Worth noting the card wasn't freshly formatted when I started, but both through brick explorer and the console I can see the existing directories.)