Frictio v/s Precise Movement!
Posted: 31 May 2013, 23:06
NXT 2 Educational Set-- Programming using RWTH toolbox in MATLAB.
How much is the effect of friction on a surface on the movement of the bot. Say I want to move the bot take ten 360 degree turns on an unknown surface having some friction on a given spot and be back at its original orientation and I am using DirectMotorCommand to sync motors in opposite direction. How can I precisely determine the TachoLimit for doing so? Are there any other methods apart from hit and trial. Assume the radius of wheel=1 inch and distance between wheels = 4 inch therefore on an ideal surface a TachoLimit of 720 would do the job!
How much is the effect of friction on a surface on the movement of the bot. Say I want to move the bot take ten 360 degree turns on an unknown surface having some friction on a given spot and be back at its original orientation and I am using DirectMotorCommand to sync motors in opposite direction. How can I precisely determine the TachoLimit for doing so? Are there any other methods apart from hit and trial. Assume the radius of wheel=1 inch and distance between wheels = 4 inch therefore on an ideal surface a TachoLimit of 720 would do the job!