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navigation suggestions

Posted: 06 Jan 2013, 15:19
by skuumm
Hohoho,

I would like to make a ROBOT navigation system, based on stickers on the floor.

eg. a zone divided into 100x100 tiles, at the center of each tile there is a sticker/QR/Barcode/what ever containing the coordinates (33,45) - The coordinates should be readable from the robot - and the obot should use the information to report position and navigate to the next waypoint....


Is that technical possible the the standard sensors from LEGO, I'm stuck, and can't find any solution..

any hints

Re: navigation suggestions

Posted: 06 Jan 2013, 15:30
by aswin0
Hi,

You could take a look at the monster chess. They marked each field with 4 colors and used a color sensor to read it.

Aswin

Re: navigation suggestions

Posted: 08 Jan 2013, 14:24
by hassenplug
skuumm wrote:Hohoho,

I would like to make a ROBOT navigation system, based on stickers on the floor.

eg. a zone divided into 100x100 tiles, at the center of each tile there is a sticker/QR/Barcode/what ever containing the coordinates (33,45) - The coordinates should be readable from the robot - and the obot should use the information to report position and navigate to the next waypoint....


Is that technical possible the the standard sensors from LEGO, I'm stuck, and can't find any solution..

any hints
Like aswin0 said, we did something like that with Monster Chess: http://www.teamhassenplug.org/monsterchess/

The strategy was kind of simple: 4 squares; one determines the orientation (always the same color, and same position); the other three form a unique combination of colors.

Does that help?

Steve