Page 3 of 4

Re: Update rate of NXT screen

Posted: 23 Aug 2011, 00:06
by nxtboyiii
Ok, that shouldn't be too hard.

Re: Update rate of NXT screen

Posted: 23 Aug 2011, 20:40
by stryker001
My thoughts exactly.... but not necessarily the compiler's thoughts :(

Re: Update rate of NXT screen

Posted: 23 Aug 2011, 22:17
by nxtboyiii
???

Does your code not compile? Do you have some code yet? If so, could I please take a look at it?

Thanks

Re: Update rate of NXT screen

Posted: 24 Aug 2011, 16:32
by stryker001
my code compiles, it's just that some stuff a friend and I are working on (huge surprise) isn't working due to some kind of bug... it looks like a compiler bug, but we're not entirely sure yet. Since I'm at college right now I can't send you the code, but if you PM me then it'll remind me to send it when I get home. :)

boy this is OT.. in a way...

Re: Update rate of NXT screen

Posted: 24 Aug 2011, 23:06
by nxtboyiii
OT:

:( Are you sure you cannot send it? Email? :(

Re: Update rate of NXT screen

Posted: 25 Aug 2011, 00:49
by stryker001
I was at college. I don't have a laptop... so I didn't have my code with me. Sorry that was unclear.

Now that I'm home again, I can send it to you. I'll PM it because I can't remember what your email is; if you want it emailed, just reply to the PM with you email address.

Re: Update rate of NXT screen

Posted: 25 Aug 2011, 23:31
by nxtboyiii
What exactly is it supposed to be? A bouncy ball?
Where do I set the Accel Sensor to for the default postion? Black part down?

Re: Update rate of NXT screen

Posted: 12 Oct 2011, 21:03
by nicknackgus
I tried something like this before with 100 .ric images of my cat, created by a threshold effect. I wrote a program that simply displays all of them from darkest to lightest with no waits in NXT-G. The final version required the images to be loaded, the NXT to be defragmented, and then more images and the program had to be loaded, with more defragmenting. This resulted in a grayscale image of my cat, getting brighter and darker as if by dimmer switch over the coarse of a few seconds. Unfortunately, the program and images were lost when a backup disk died.

Re: Update rate of NXT screen

Posted: 12 Oct 2011, 21:22
by stryker001
I did it with 16 RICs, only rather than a cat I did my user icon. It was just barely too much and the NXT had the same effect you did, just much faster.

Re: Update rate of NXT screen

Posted: 13 Oct 2011, 02:13
by nxtboyiii
Yes, I have actually started making 4 level NXT grayscale games! It is really cool.