Re: NXT Emulator, how hard would it be?
Posted: 13 Mar 2012, 12:34
So that emulates a moving robot with NXC code? Cool.
Give a child a robot, he'll play for an hour. Teach him to build, and he'll play forever.
https://mindboards.org:443/
It's turtles all the way down!
I saw that featured on HAD. Very cool, but I certainly wouldn't wanna use it.tcwan wrote:A bit off topic, but here's one ARM emulator that was implemented on an 8-bit microcontroller!
http://dmitry.co/index.php?p=./04.Thoug ... 0on%208bit
It's turtles all the way down!
my mind wrote:Do do do do, Ok, loading, (goes and watches a movie). Now, booting Ubuntoo (watches another movie, has a nap, and sets the world record for a full Portal 2 playthrough). Now, logging in, password, annnnnnd, OH NOES! NOT THE ESCAPE KEY!!!computer voice wrote:Shutting down now. Goodbye.
The emulator is written in C, and I presume is reasonably portable. That might be an alternative to QEMU if you want to look into emulating the NXT at the hardware level.inxt-generation wrote:
I saw that featured on HAD. Very cool, but I certainly wouldn't wanna use it.
No, I don't mean the emulator. I meant using Linux that's running on a emulator running on a 8-bit micro. Seriously, 6 hours to get to the point where it's usable!? I mean, come on!tcwan wrote:The emulator is written in C, and I presume is reasonably portable. That might be an alternative to QEMU if you want to look into emulating the NXT at the hardware level.inxt-generation wrote:
I saw that featured on HAD. Very cool, but I certainly wouldn't wanna use it.
I don't have the m@d skilz neccesary to do that right now, but (if it's not done by then), it's something to look at in the future.nxtboyiii wrote:So... getting back on topic... Could anybody make an NXT emulator (just nxt brick, including NXT buttons)?