Re: Heli-Lander: A Helicopter landing game for the NXT!
Posted: 04 Jan 2011, 02:41
Guys, if you are going to chat back and forth, use the personal messenger.
Give a child a robot, he'll play for an hour. Teach him to build, and he'll play forever.
https://mindboards.org:443/
It's alright. We can spy on them. Observe their movements. Find their weaknesses. Target their flaws. Take them out.nxtboyiii wrote:Guys, if you are going to chat back and forth, use the personal messenger.
That's a good idea but I'm working on other project at the moment but when i can I'll make that and give you credit for the ideahassenplug wrote:This could be an interesting project. I have two suggestions for how you could improve it.
1) Add sensors for input. Using the NXT buttons works, but it's not too clean. Simply connecting motors to change the values should be pretty easy to do.
2) Build a "real" heli that can tilt to match the directional movement on the NXT. It doesn't need to fly, simply tilt.
Steve
Yeah I could make something like that and I'll post a video too we got a new camera it's a CAISO And it can film for 2hr's.The video would probably only be 3 min's though.mightor wrote:It would be a bit like this thing:
- Xander
What no Canon Rebel T2i?i-fixed-it-44 wrote:Yeah I could make something like that and I'll post a video too we got a new camera it's a CAISO And it can film for 2hr's.The video would probably only be 3 min's though.
I guess you could throw your NXT in a virtual game with the tilt sensor!hassenplug wrote: 2) Build a "real" heli that can tilt to match the directional movement on the NXT. It doesn't need to fly, simply tilt.
Steve