Search found 139 matches
- 18 Aug 2013, 06:33
- Forum: Mindstorms Hardware
- Topic: EV3 Brick Microcontroller Details
- Replies: 7
- Views: 15457
Re: EV3 Brick Microcontroller Details
I am preparing to build some prototype sensors for the EV3 Brick. The NXT pin out was as follows; pin 1 ANALOG interface, +9V white, pin 2 GND black, pin 3 GND red, pin 4 +4.3V green, pin 5 I2C (SCL) RS-485 B yellow, pin 6 I2C (SDA) RS-485 A blue. Is the EV3 Brick using any of the lines for sending...
- 18 Aug 2013, 06:04
- Forum: Mindstorms Software
- Topic: Discussion: Current State of the Ev3 Source Build Process
- Replies: 5
- Views: 9242
Re: Discussion: Current State of the Ev3 Source Build Process
There is a issue open on github (#8) about the build system, I am currently working on it to make it easy to build everything.
The release on github is really a great thing, this will enable cooperation and will make change tracking possible.
The release on github is really a great thing, this will enable cooperation and will make change tracking possible.
- 06 Apr 2013, 20:50
- Forum: Mindstorms Software
- Topic: NXC and nexttools debian packages
- Replies: 11
- Views: 15543
Re: NXC and nexttools debian packages
Good news! Thank you
- 07 Jan 2013, 18:38
- Forum: Mindstorms Hardware
- Topic: LEGO MINDSTORMS EV3 Announced
- Replies: 91
- Views: 209738
Re: LEGO MINDSTORMS EV3 Announced
This M motor looks like the motor I always have wanted for the NXT! I have read that the EV3 will be able to know what is connected to its port. I wonder how it works and whether a new motor can be connected to an old NXT.
- 07 Jan 2013, 12:23
- Forum: Mindstorms Hardware
- Topic: LEGO MINDSTORMS EV3 Announced
- Replies: 91
- Views: 209738
Re: LEGO MINDSTORMS EV3 Announced
This is really great news, was it anticipated? It is a total surprise for me.
I would have bet for a large tactile screen, but it does not appear to be the case.
Can't wait to try it!
I would have bet for a large tactile screen, but it does not appear to be the case.
Can't wait to try it!
- 15 Apr 2012, 20:13
- Forum: Mindstorms Software
- Topic: Absolute Position Regulation Tips [NXC]
- Replies: 24
- Views: 22006
Re: Absolute Position Regulation Tips [NXC]
OK, let me rephrase the question. If I want to reset the starting position for positive regulation - 1. Do I have to disable then re-enable regulation (if so, how)? 2. Can I just re-use the 'enable positive regulation' code and this automatically resets the starting point? Advice appreciated as it ...
- 02 Apr 2012, 19:15
- Forum: Mindstorms Software
- Topic: Programming the NXT in C
- Replies: 26
- Views: 27389
Re: Programming the NXT in C
No progress on that... I am too busy with my Eurobot robot and also I realized that many people want an IDE while I am a text mode user.tcwan wrote:Nicolas Schodet was going to write up a simple guide on using ARMDebug with NIF. I don't know the status of that.
- 02 Apr 2012, 18:58
- Forum: Mindstorms Software
- Topic: Problem with importing RIC file.
- Replies: 3
- Views: 5610
Re: Problem with importing RIC file.
It is possible that this is a bug in the FreePascal build that does not exist in the Delphi build. The Windows builds are all created using Delphi but Mac OSX and Linux are created using FreePascal. It also could depend on the version of FreePascal that you use to build the compiler. Can you commen...
- 02 Apr 2012, 18:17
- Forum: Mindstorms Software
- Topic: Absolute Position Regulation Tips [NXC]
- Replies: 24
- Views: 22006
Re: Absolute Position Regulation Tips [NXC]
Just wanted to say that I finally bit the bullet and used the new motor regulation. Thank you very much Mr Schodet! :D :D :D Thank you :) Can I read one of the rotation counters to get the absolute values without cancelling the positive regulation mode? Sure, you can use: GetOutput (the_output, Tac...
- 19 Feb 2012, 14:59
- Forum: Mindstorms Software
- Topic: Problem with importing RIC file.
- Replies: 3
- Views: 5610
Problem with importing RIC file.
I have a problem when trying to #import Swearing.ric from the standard firmware to an array. Here is the code: #import "Swearing.ric" ric task main () { GraphicArrayOut(0, 0, ric); while (!ButtonCount (BTNCENTER, true)) ; } If I compile with "nbc -EF -L=ricbug.lst ricbug.nxc" (ve...