Search found 83 matches
- 11 Jan 2014, 20:12
- Forum: BrickPi
- Topic: Raspberry Pi Camera with Replacable Lens
- Replies: 8
- Views: 54680
Re: Raspberry Pi Camera with Replacable Lens
Hi doc-helmut, It's early days for the Pi Camera. I suggest that by visiting the themagpi.com and downloading the later copies of ' The MagPi ' magazine, where you will find articles on using the Pi Camera. Issue 17 has a nice article on the BrickPi. Also there is a CameraPi articles as well. The bo...
- 11 Jan 2014, 13:15
- Forum: BrickPi
- Topic: Raspberry Pi Camera with Replacable Lens
- Replies: 8
- Views: 54680
Re: Raspberry Pi Camera with Replacable Lens
Hi doc-helmut, I have ordered one of these camera to use with my Pi's. Initially I will be relying on a lot of 'Google-ing' I image. That said, listed below is some data from the raspberrypi.org website which may be of interest. As mattallen37 states, all the 'Robotics Related Image' processing is ...
- 04 Jan 2014, 14:49
- Forum: BrickPi
- Topic: Raspberry Pi Camera with Replacable Lens
- Replies: 8
- Views: 54680
Raspberry Pi Camera with Replacable Lens
I came across this Raspberry Pi Camera. The board itself is tiny, at around 36mm x 36mm. The highlight of our module is that the Lens is replaceable compared to official one, making it perfect for mobile or other applications where size and image quality are important. The camera is supported in the...
- 07 Dec 2013, 03:38
- Forum: Mindstorms Software
- Topic: EV3 'C' Maths
- Replies: 9
- Views: 21420
Re: EV3 'C' Maths
Thanx Guys for all your help!
I discovered that the 'Makefile Template' read:
Adding '-lm' to the end of the LDFLAGS Statement:
Solved my problems...
But I have to still use:
I discovered that the 'Makefile Template' read:
Code: Select all
LDFLAGS=-Wl,-R/media/card/lib
Code: Select all
LDFLAGS=-Wl,-R/media/card/lib -lm
But I have to still use:
Code: Select all
#include <math.h>
- 06 Dec 2013, 02:00
- Forum: Mindstorms Software
- Topic: EV3 'C' Maths
- Replies: 9
- Views: 21420
Re: EV3 'C' Maths
Make sure you link with -lm :) = Xander Hi Xander, Remember I'm somewhat thicker than most..... I've had linked with 'Project Manager' : I:\BricxCC\API\ev3_lcd.h I:\BricxCC\API\ev3_timer.h I:\BricxCC\API\ev3_command.h I:\BricxCC\API\ev3_output.h and added '#include <math.h>', but still resulting wi...
- 05 Dec 2013, 02:38
- Forum: Mindstorms Software
- Topic: EV3 3rd Party Hardware C Driver 'lib' for Linux executables
- Replies: 0
- Views: 9039
EV3 3rd Party Hardware C Driver 'lib' for Linux executables
Hi All,
Is anyone working on a EV3 3rd Party Hardware C Driver 'lib' for Linux executables? If so, where can I find it?
In particular, at this time I would like to be able to use the Mindsensors Sony PlayStation 2 Controller interface.
I am very willing to help Beta test such a Driver Suite.
Is anyone working on a EV3 3rd Party Hardware C Driver 'lib' for Linux executables? If so, where can I find it?
In particular, at this time I would like to be able to use the Mindsensors Sony PlayStation 2 Controller interface.
I am very willing to help Beta test such a Driver Suite.
- 05 Dec 2013, 02:09
- Forum: Mindstorms Software
- Topic: EV3 'C' Maths
- Replies: 9
- Views: 21420
EV3 'C' Maths
Hi all, I'm having issues getting my little-grey-cells around the following Trig Function Errors from my EV3 'C' Code: holonomic.c: In function 'Holonomic': holonomic.c:64: warning: incompatible implicit declaration of built-in function 'cos' holonomic.c:68: warning: incompatible implicit declaratio...
- 03 Dec 2013, 01:46
- Forum: Mindstorms Hardware
- Topic: EV3 InfraRed Sensor and Hi-Technic IR-Ball
- Replies: 3
- Views: 11076
Re: EV3 InfraRed Sensor and Hi-Technic IR-Ball
Thanx Xander.
I assumed that would be the case. (Into the same basket as the majority of 3rd party Mindstorms add-on are put, by LEGO.)
I assumed that would be the case. (Into the same basket as the majority of 3rd party Mindstorms add-on are put, by LEGO.)
- 22 Nov 2013, 12:22
- Forum: Mindstorms Projects
- Topic: Computer Vision project.
- Replies: 1
- Views: 16009
Re: Computer Vision project.
Hi chiodo, I suggest you look into LeJOS JAVA , as you will have access to the ready made Vision Libraries. Gloomy Andy should be able to pint you in the relevant direction.... See if you can lay your hands on a copy of Maximum LEGO NXT: Building Robots with Java Brains and/or Intelligence Unleashed...
- 22 Nov 2013, 12:11
- Forum: Mindstorms Software
- Topic: NXT Trains Program
- Replies: 2
- Views: 7174
Re: NXT Trains Program
Have you checked out any of the dedicated LEGO Train Forums for code, as I'm sure that would be a good start for you?